Graphisme et design par Stephane Ginier

Nomad Sculpt

Télécharger Nomad Sculpt (14,99 €) sur iPhone & iPad. Cette application iOS est dans la catégorie Graphisme et design sur l’App Store.
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⭐⭐⭐⭐✨ (53 votes, moyenne : 4,91 / 5)

Version : 1.65

Appareil : iPhone & iPad

Compatibilité : iOS 12.0 +

Taille : 89,51 Mo

Prix : 14,99 €

Télécharger sur l'App Store

Description
– Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.

– Stroke customization
Falloff, alphas, pencil pressure and other stroke parameters can be customized.

– Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets as well.

– Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.

– Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.

– Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.

– Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!

– Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.

– PBR rendering
Beautiful PBR rendering by default, with lighting and shadows.
You can always switch to matcap for a more standard shading for sculpting purposes.

– Post-processing
Screen Space Reflection, Depth of Field, Ambient Occlusion, Tone mapping, etc

– Files
Save and open glTF, OBJ and STL files.
Layers and PBR painting are only kept through GLTF files.

– Interface
Easy-to-use interface, designed for mobile experience.
There is also a lot of customisation possible!

Version 1.65

Changements récents
ios: fix open with feature when Nomad is not yet opened
android: import popup can now load multiple files

light: fix fourth light being ignored
render: fix rendering bug when adding a light in certain conditions
primitive: fix crash when validating mirrored box and sphere if Debug Primitive UVs is activated
insert: fix rotation interaction when the object has custom gizmo and is not centered
texture: support read-only (no editing) textures from obj (procreate) and glTF
flatten: add experimental options

file: fix crash when saving model with UVs
file: fix material library being emptied out in some rare occurence
file: fix glb loading potentially corrupted from 1.62 and 1.63

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