









Description
+ A follow-up to the popular mobile solo deckbuilding card game – Meteorfall: Journeys!
+ The brave heroes of Meteorfall return! Play as five different heroes – Bruno, Greybeard, Mischief, Muldorf, and Rose – each with their own cards and a distinct playstyle
+ In true roguelike fashion, each run is different! Your journey is built from 20+ unique dungeons, 25+ fully animated enemies, more than 50+ perks (passive bonuses), and more than 300+ cards
+ More than 30 achievements to unlock
+ Feeling competitive? Check out the daily challenge mode! Each day has a different set of modifiers which tweak the rules of the game in radical ways.
+ Mobile optimized gameplay. The game can be played one-handed in portrait mode and auto-saves frequently
+ Play across multiple devices with iCloud save support
+ Offline play. If you want to enjoy Krumit’s Tale on your daily commute or on an airplane ride – go for it! No online connection is required
+ Join an active community of players on Reddit (http://www.reddit.com/r/KrumitsTale) and Discord (http://www.bit.ly/krumit-discord)
Version 1.0.255 Feb Update
Changements récents
NEW
New Enemy: Cococat
“Acquiring a tile in the same row costs 2 #heart”
New Ability: Humility (Rose), 0 cost
“Instant. Restore 8 health and Repent. Can only be acquired if you have 0 gold
New Ability: Trick Shot (Varfa), 2 cost
“Deal 8 piercing damage, split among enemies in the same row. Exhaust”
New Perk: Magician (Greybeard, Mischief, Varfa)
“When you target an enemy with an item or ability, also Push them”
BUG FIXES
– #1617: Removed Stout from the Endless mutation
– #1641: The cost of Frenzy no longer shows up as ’99’
– #1643: Battle Song now requires that there’s a visible weapon
– #1645: Damage dealt by Healing Trap now works properly with Mark
– #XXXX: Arcanist no longer triggers when removing Curse tiles (including Megaton)
– #XXXX: Fix a bug where block was not removed for some enemies, after defeating a hero’s minions